Whew! What an event! I don't think I've sat that long for a session of painting before. It was a very productive day and kudos to Jeff for organizing it. Congrats to all participants who tough it out to complete their task.
We started off with 10 people and fairly got off at 10am.A few guys turned up late, like Shazli who arrived 30 minutes later and Khairul, who came in the afternoon after a round of golf. Dann and Ivan dropped by to hobby themselves. Redeye and a couple of his buddies turned up for some dice rolling too. Azlan brought his kids to watch the event, as did Maxcell.
I started the day quite doubtful as I have yet to completely assemble the command squad and another veteran squad. So, I spent the first 5 hours putting together the models and painting the tank. thanks to Iqbal's airbrush, the Leman Russ Demolisher turned out fine after all.
Thanks to Subhan's Nasi Lemak, I didn't have to trouble myself with lunch. So, I sat there trying to finish what I've started. First were Bravo Squad and I painted them green! With various shades of green. Then, I completed the others using black, semi-gloss black and highlights of grey. The last hour proved frantic for me as I had to finish basing them all. Thankfully, it was all done 3 minutes from time. I had painted myself 1010 points of minis!
Overall, the results were quite good. I especially liked Arzmi's washed orks and Stanley's CSMs. So, it ended with Jeff handing out mock certificates (he'll make proper ones later) to all who completed and Subhan and I got Iron Skulls while the rest made Iron Painter. Iqbal won the hobbyist choice and his first Legio Purity Seal. Congratulations!
Although I'm bushed after all that painting, I still need to complete my two vendettas for Kindred. And if there's another Iron Painter happening, maybe I'll plan better and prepare better.
Sunday, February 21, 2010
Friday, February 5, 2010
Of dwarves and others...
I went to hobby nite last night and had a game with Jade's beautiful chaos troll army. It had 27 trolls led by the troll king and a chaos lord, as well as a giant. I fielded my dwarves for this battle, and had as many burning runes I could possibly have to deal with their regeneration. Honestly, that army is tough and they just keep on coming. The anvil significantly slowed them down but the cannon and bolt thrower did their share of killing the monsters.
My longbeards did well in taking down the giant, luckily missing being crushed by its falling body. The thunderers and quarellers could not stand to the troll's charge. In short, the trolls prove strong in melee but they suffered through effective shooting and low leadership, as well as being subject to stupidity.
On other fronts, the last week has been really draining and I didn't get to do much hobby stuff at all. My SCARS project for iron painter is yet to be completed and the event is only 2 weeks away! I really need to find time to finish assembling the remaining models for squad Nova and Alpha.
For now, with time permitting, I'll focus on my dwarves and try to complete them. Oh yes, I also made a purchase of several second hand space marine vehicles from Subhan for a reasonable price.
My longbeards did well in taking down the giant, luckily missing being crushed by its falling body. The thunderers and quarellers could not stand to the troll's charge. In short, the trolls prove strong in melee but they suffered through effective shooting and low leadership, as well as being subject to stupidity.
On other fronts, the last week has been really draining and I didn't get to do much hobby stuff at all. My SCARS project for iron painter is yet to be completed and the event is only 2 weeks away! I really need to find time to finish assembling the remaining models for squad Nova and Alpha.
For now, with time permitting, I'll focus on my dwarves and try to complete them. Oh yes, I also made a purchase of several second hand space marine vehicles from Subhan for a reasonable price.
Saturday, January 30, 2010
Getting slow???
Had a blast of a time last hobby nite!
Got trashed by Peter's chaos army and fought to a standstill with doc's orks. Totally fun with both games. After so many weeks of not touching my 40k stuff (in fact, I was gearing for a FoW or WHFB game that night), I could feel my bones creaking and the rust grinding in my mind. It has been that long!
Anyways, whatever happened is just a good indication of what is likely to be for a player after leaving the dice untouched for some time. In truth, I was becoming more involved with finishing my SCARS project and worrying about its paint job and assembly that I took off my gaming hat. On the plus side, it made me approach both games that night with an alarming dose of casualness, thus insulating me from feeling down when my units were taken out ignominiously. I discovered that my usual drive for victory was not up also, enabling me to much savour the game in a lighter mood.
So, I played both games without much thought to the tactical "orky kunnin'" and just played. Another reason could be because ever sincce starting on my SCARS project, my train of thoughts became more attuned to Imperial Guard lines, thus detaching from my normal orky self.
Whatever the reasons, Kindred is a month away and Iron Painter just 3 weeks away!
Got trashed by Peter's chaos army and fought to a standstill with doc's orks. Totally fun with both games. After so many weeks of not touching my 40k stuff (in fact, I was gearing for a FoW or WHFB game that night), I could feel my bones creaking and the rust grinding in my mind. It has been that long!
Anyways, whatever happened is just a good indication of what is likely to be for a player after leaving the dice untouched for some time. In truth, I was becoming more involved with finishing my SCARS project and worrying about its paint job and assembly that I took off my gaming hat. On the plus side, it made me approach both games that night with an alarming dose of casualness, thus insulating me from feeling down when my units were taken out ignominiously. I discovered that my usual drive for victory was not up also, enabling me to much savour the game in a lighter mood.
So, I played both games without much thought to the tactical "orky kunnin'" and just played. Another reason could be because ever sincce starting on my SCARS project, my train of thoughts became more attuned to Imperial Guard lines, thus detaching from my normal orky self.
Whatever the reasons, Kindred is a month away and Iron Painter just 3 weeks away!
Saturday, January 23, 2010
Friday Nite-at last!
Last Friday I made it to Legio after 2 weeks of enforced absence. I had Peter and Alvin in tow that day. This time, I didn't play any games, just sat at the hobby table and put together 3 Pz IV for the upcoming Market Garden Campaign.
Having done that, I watched the games played. There was some FoW action going on with Nick and Jason. Peter was fighing it out with Subhan while Alvin and doc was having at it with their orks.
Had to go back early that nite but at least I've satisfied my need for some hobby action. On the home front, I'm busy completing my entry for Iron Painter and Kindred. I plan to have them assembled and primed by early February.
On that note, my Iron Painter entry will consist of the SCARS, namely Command Team Alpha, Squad Nova and Squad Bravo.
Having done that, I watched the games played. There was some FoW action going on with Nick and Jason. Peter was fighing it out with Subhan while Alvin and doc was having at it with their orks.
Had to go back early that nite but at least I've satisfied my need for some hobby action. On the home front, I'm busy completing my entry for Iron Painter and Kindred. I plan to have them assembled and primed by early February.
On that note, my Iron Painter entry will consist of the SCARS, namely Command Team Alpha, Squad Nova and Squad Bravo.
Monday, January 18, 2010
Nimphora VII Campaign: Turn 5-End Game
In turn 4, the planet saw some destruction as the lands began to sink and disappear. The IG commander, Yee How, managed to escape the doomed planet at the end of turn 4, making him the second commander after Shazli's ultramarines to do so. At the moment, his Node lies unguarded in the Polar Waste.
The beginning of turn 5 also saw the search for Nodes intensify as Jin's Inquisitors, Mark's IG and Zaki's Hive Mind successfully sought out Nodes. In Mark's case, he placed it in his last remaining territory as all his territories were lost to the dying planet's crumbling.
As the planet continues its dying contortions, each commander's territories has dwindled drastically. Mark is left with Dread Anchorage. Zaki has Calidas Fertarii, West Coriy and Plains of Omen. Raymond is left with Noxa Irput, Oncalth and Demonstalk Vale. Jin's Inquisitors hold Roofspine Mountains, Coldaroth, Bloodfields and Crystal Isle. The chaos forces of Lexis owns Icefloe Shores, Icebridge Vale, Crag Mountains and Rock Arbor. Nahri's IG forces is keeping Tahiri's Throat, Tobrau, Mead Valley and Ilim's Fields.
Those with the Nodes will try to exact the Bloodprice to escape while those without will try and wrest it from those who has them. The end is at hand!
The beginning of turn 5 also saw the search for Nodes intensify as Jin's Inquisitors, Mark's IG and Zaki's Hive Mind successfully sought out Nodes. In Mark's case, he placed it in his last remaining territory as all his territories were lost to the dying planet's crumbling.
As the planet continues its dying contortions, each commander's territories has dwindled drastically. Mark is left with Dread Anchorage. Zaki has Calidas Fertarii, West Coriy and Plains of Omen. Raymond is left with Noxa Irput, Oncalth and Demonstalk Vale. Jin's Inquisitors hold Roofspine Mountains, Coldaroth, Bloodfields and Crystal Isle. The chaos forces of Lexis owns Icefloe Shores, Icebridge Vale, Crag Mountains and Rock Arbor. Nahri's IG forces is keeping Tahiri's Throat, Tobrau, Mead Valley and Ilim's Fields.
Those with the Nodes will try to exact the Bloodprice to escape while those without will try and wrest it from those who has them. The end is at hand!
Labels:
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comics mart,
Nimphora VII,
warhammer40k
Sunday, January 17, 2010
Nimphora VII campaign: Turn 4
At the beginning of Turn 4, only the ultramarines have managed to successfully searched for and activated a Node of Power, hence they became the first force to evacuate the doomed planet. Hive mind Zaki too managed to find a Node but was unable to utilise it in time.
All the riots, raiding and general chaos attributed to the local populace has died down, in some cases suppressed with deadly force. What is left merely waits for the end, all hope gone. With darkness fully encompassing the planet, the ground continue to tremble even more violently than before.
In the north, the territories of Moonlight Ridge, The Bones, Floodplains of Beslan, Jendras Baxo and Gars Vinolin were swollowed up by the earth, wiping them out from the map. In the centre, Unggroth, Ingra Mobis and Kartonga suffered the same fate. In the South, only the Central Tundra and the Eastern Glacier were affected.
The Node stored by the Tyranids at Gars Vinolin were lost to the ground before it could be activated and the remains of the Ultramarine's Node too was lost. The territories has started to dwindle, even as the commanders enter the last phase for their survival.
All the riots, raiding and general chaos attributed to the local populace has died down, in some cases suppressed with deadly force. What is left merely waits for the end, all hope gone. With darkness fully encompassing the planet, the ground continue to tremble even more violently than before.
In the north, the territories of Moonlight Ridge, The Bones, Floodplains of Beslan, Jendras Baxo and Gars Vinolin were swollowed up by the earth, wiping them out from the map. In the centre, Unggroth, Ingra Mobis and Kartonga suffered the same fate. In the South, only the Central Tundra and the Eastern Glacier were affected.
The Node stored by the Tyranids at Gars Vinolin were lost to the ground before it could be activated and the remains of the Ultramarine's Node too was lost. The territories has started to dwindle, even as the commanders enter the last phase for their survival.
Labels:
campaign,
comics mart,
Nimphora VII,
warhammer40k
Friday, January 15, 2010
Hobby: SCARS - Skuad Bravo
Here are some pictures of WIP of Bravo Squad. This squad will take part in Iron Painter and Kindred. There will be some slight difference between their appearance in Iron Painter and Kindred.
The pictures are taken without their squad leader, Sgt. Feizal (a.k.a. Harker). The squad is a recon and pathfinder team for SCARS 1. They either deploy in advance of the main body or infiltrates the enemy lines.
I've tried to customize and personalize each model since I've given them individual names and kitting them out in appropriate wargear befitting their role.
Hopefully this army will mark my beginning to embrace the hobby side more.
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